What this is: a playable slice of an MMO framework I built in Luau for Roblox — an ambitious work-in-progress whose systems are deeply interlinked. The loading screen pulls you into character creation with the music still playing; your faction, race, and skillset — the class system — shape your skill tree; the tree feeds your action bar; defeating NPCs feeds XP back into it; entering the world hands the music off to the zone. Everything here is real and from the game itself: the loading messages, the soundtrack, the icons and artwork, the XP curve, the skill values.
| Level | XP to next |
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